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Mechanicus Standard Yellow Paint Scheme Pt2


Mechanicus Standard Yellow Pt2

This is a follow up to some of the other techniques that I've used to complete my yellow scheme.  I look at the mechanicus army as this interesting hodge-podge of technologically enhanced cyborgs and insane priests with no real homogenious





Metal:

  • Vallejo Metal Color - Burnt Iron
  • Vallejo Metal Color - Steel - application should be on high points areas that woul be clean
  • Citadel - 50/50 Nuln Oil and Agrath Earthshade
  • Drybrush - Rub n Buff - Grecian Golden - get rid of almost all product on the brush prior to application you're looking to highlight the edges you don't want huge streaks
  • Drybrush - Rub n Buff - Pewter - Grecian Golden - get rid of almost all product on the brush prior to application you're looking to highlight the edges you don't want huge streaks
  • Gloss
  • Burn Umber Oil Wash remove excess w/ white spirits, should be in deep recesses or AK Interactive Ruststreaks/Streaking Grime for Yellow Vehicles
  • Apply pigments if desired for rusted ares
  • If you're going for a highly rusted worn metal look like on the Kataphron above you can achieve this with multiple coats of AK interactive track wash, rusted crusted wash and a follow up with a gunmetal dry brush
  • Matte Cote






Blue Glow/ Lens:

  • Kantor Blue/ Midnight Blue, base the entire area that you want to be glowing
  • Vallejo Game Air - Magic Blue,
  • Vallejo Game Air - Electric Blue
  • Drybrush/ Edge Electric Blue + White, or apply the white dot to the dark area in your lens
  • If you really want to amp up the plasma glow effect I recommend using Nihlac Oxide from Citadel.


 I often times get asked how to paint a lens.  Its actually rather simple, below is an excellent graphic I found that illustrates how to do it effectively.  Don't forget the white dot at the end, it really sells the effect.  You can use a tooth pick or even a pin to apply the white dot.  It sells the reflection and adds a 3D effect.




























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