Mechanicus Standard Yellow Pt2
This is a follow up to some of the other techniques that I've used to complete my yellow scheme. I look at the mechanicus army as this interesting hodge-podge of technologically enhanced cyborgs and insane priests with no real homogenious

Metal:
- Vallejo Metal Color - Burnt Iron
- Vallejo Metal Color - Steel - application should be on high points areas that woul be clean
- Citadel - 50/50 Nuln Oil and Agrath Earthshade
- Drybrush - Rub n Buff - Grecian Golden - get rid of almost all product on the brush prior to application you're looking to highlight the edges you don't want huge streaks
- Drybrush - Rub n Buff - Pewter - Grecian Golden - get rid of almost all product on the brush prior to application you're looking to highlight the edges you don't want huge streaks
- Gloss
- Burn Umber Oil Wash remove excess w/ white spirits, should be in deep recesses or AK Interactive Ruststreaks/Streaking Grime for Yellow Vehicles
- Apply pigments if desired for rusted ares
- If you're going for a highly rusted worn metal look like on the Kataphron above you can achieve this with multiple coats of AK interactive track wash, rusted crusted wash and a follow up with a gunmetal dry brush
- Matte Cote

Blue Glow/ Lens:
- Kantor Blue/ Midnight Blue, base the entire area that you want to be glowing
- Vallejo Game Air - Magic Blue,
- Vallejo Game Air - Electric Blue
- Drybrush/ Edge Electric Blue + White, or apply the white dot to the dark area in your lens
- If you really want to amp up the plasma glow effect I recommend using Nihlac Oxide from Citadel.
I often times get asked how to paint a lens. Its actually rather simple, below is an excellent graphic I found that illustrates how to do it effectively. Don't forget the white dot at the end, it really sells the effect. You can use a tooth pick or even a pin to apply the white dot. It sells the reflection and adds a 3D effect.

Comments
Post a Comment